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Siege: Embedded #2 [Review]


Writer: Brian Reed
Artist: Chris Samnee
Color Artist: Matthew Wilson
Letterer & Production: VC’s Rus Wooton
Cover: Adi Granov
Editor: Lauren Sankovitch
Executive Editor: Tom Brevoort
Published by: Marvel Comics

I think I read the first couple issues of Civil War: Frontline, and while I snagged an issue or two from a quarter bin somewhere, I don’t believe I’ve read any of the World War Hulk: Frontline. I also hate the $3.99 price point, but after growing so weary of even just the phrase “Dark Reign” and seeing that on comics on the shelves. That Marvel would actually do a 4-issue event in Siege seemed astonishing to me, and I’d decided to compromise my principles and buy the core issues despite the $3.99 tag–at least it was an ‘event book’ and not just another standard, monthly issue of an ongoing title. With the Origins of Siege freebie the week prior, and a small week of new issues, I decided to give Siege a bit more of a shot than I would otherwise, and not only bought SiegeEmbedded #1, but also picked up #1…and while I was at it, snagged the cabal one-shot from December.

With the second issue of both Siege and Siege: Embedded out this week, I again went ahead and snagged both.

This issue continues the journey of Ben Urich, his travel buddy Will, and Volstagg, in the wake of the “inciting incident” that allowed Norman Osborne the excuse to invade Asgard. Urich is interviewing people during the journey while stopped at gas stations, while his buddy tries to keep Volstagg from being noticed. When the group hits a traffic jam, things get bad pretty quick as Osborne’s people lock onto Volstagg’s Asgardian properties. While he fights the would-be captors, Urich and Will wind up in less than ideal conditions, where they must rely on one another without their Asgardian friend.

The issue’s art seems rather simplistic in a way…not really in a grim and gritty way, but just some stylistic thing. It’s not bad–but it’s nothing wonderful, either.

The story itself seems to have virtually nothing to do with Siege itself, other than Volstagg’s presence/situation. Siege sets the “environment,” but other than that, this doesn’t seem to add anything to the main title’s story. This is just its own story set within the event. I’m somewhat enjoying this story as–while it involves super-beings–the main character(s) are not themselves super-heroes/villains. They’re just people who live in a world populated by super-beings.

As said–this really adds nothing yet to Siege itself. But if you’re looking for a larger experience than just the main Siege book, this is worth getting, as it is also a 4-issue mini-series, and there’s the chance it’s not going to get you hooked on another ongoing title that just ties in to Siege.

Ultimately, a solid issue, but kinda take-it-or-leave-it. I’ll be interested to see how the series is collected–it’d be great to see this collected WITH Siege itself, though I’d be shocked to see that actually happen.

Story: 7/10
Art: 4.5/10
Overall: 6/10

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