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ForgedBy4: Memories on the World of Magic the Gathering

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Memories on the World of Magic: The Gathering

I was introduced to Magic: The Gathering in Spring of 1995…and as I remember it, that was within just a few weeks of the end of the Revised ("3rd") Edition. I’d missed Arabian Nights, Antiquities, Legends, and The Dark…and the then-current expansion was Fallen Empires.

I was there for the arrival of 4th Edition, and the first new expansion I was there for was Ice Age. Shortly after, we got Chronicles, and I remember that the card I most wanted from that set was Chromium–the Elder Dragon. (Which I got in my first purchase of several boosters!) Those gave way to Homelands, which was the first/only set I ever got to get an entire booster box–I remember getting that as a Christmas present that year.

I remember the release of Alliances, and Mirage…and remember being aware of Visions and then even Weatherlight…though as I recall it, I only got a few boosters of Alliances, and I think only a "starter deck" and a couple boosters of Mirage. (After that, my next cards were obtained through purchasing 10-cent common cards after the fact, to go with a couple of pre-constructed decks I’d bought (one for Tempest, one for Urza’s Saga). These likely included Weatherlight, Visions, and whatever other sets had come out, but I’ll get to that later). […]

Full article posted over at Forgedby4! My "history" with Magic: The Gathering.

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Ultraverse Revisited: Hardcase #3

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hardcase_0003Hard Decisions

Writer: James Hudnall
Penciller: Jim Callahan
Inker: Rodney Ramos
Letterer: Tim Eldred
Color Designer: Moose Baumann
Editors: Chris Ulm, Hank Kanalz
Published by: Malibu Comics
Cover Date: August 1993
Cover Price: $1.95

This is another "new" issue to me, that to the best of my recollection I have never before read. As such, I’m continuing to rather enjoy the building of the earliest part of the Ultraverse, and at three issues in, beginning to get a bit more of an appreciation of the world of this one title at least.

First off, I noticed that we’re back to Jim Callahan art, which is a welcome refresher after the "studio art" we had for the second issue. Having Callahan‘s work again brings us back around to the first issue in visual familiarity/continuity, making this feel like a more "authentic" issue of the title, based on first impressions from that first issue.

The issue’s story opens with the Choice Corporation (Choice the character being their public spokesmodel) as we get a glimpse into the recent past, and then the top men of the corporation are trying to figure out how to get her back/neutralize her…and we have a bit of a reminder of "The Man Who Isn’t A Man" existing (and truthfully, I’d forgotten about him entirely in context of this title); TMWIAM sends his group of assassins/enforcers "The Omega Team" in to try to deal with Hardcase and collect Choice. Meanwhile, Hardcase and Choice speak with a Detective Chuck Brown–I believe he’s the brother of the police officer that was killed in the first issue…showing that that character wasn’t just a throw-away to "guilt" Hardcase, but something for lasting connection and repercussions. We also get the development than apparently Choice is able to be frank with Hardcase, but talking to anyone else, her "conditioning" kicks in and she denies any and all notion of impropriety regarding the Choice Corporation and any of their actions. Hardcase takes her to a beach to get away so he can get more information out of her, when Gun Nut, Trouble, and The Needler (The Omega Team) attack. Most of the rest of the issue is their fight; three against two. When the Omegas are down, a camera crew catches up, asking Hardcase about the fight, and Choice chimes in blaming them on a rival corporation (despite knowing the Choice Corporation had sent them, after HER). Back in the offices of the Choice Corporation, The Man Who Isn’t A Man assumes control of "cleanup" of the situation, and Hardcase and Choice get back to his house…and find The Strangers waiting for them!

In pulling issues for Months 3 and 4, I was reminded of the Hardcase/Strangers crossover in the #4s, but was somewhat surprised to have this issue actually end on the Strangers showing up–I’d "assumed" they’d show up partway into the next issue, and the story would then cross into their title; or vice-versa of Hardcase showing up partway into their issue and then everyone follow over into Hardcase. But I think I do like this better than my assumption…as even without recalling/knowing of the "crossover," just having them show up here at the end of #3 kinda mirrors the ending of Prime #3, with the third issues leading into the shared world of the Ultraverse at large, where the first couple issues of each title pretty much stuck to themselves.

This issue continued the situation of folks being after Choice, and Hardcase being involved. The fight sequence seems a bit long-ish, but when we have 26 story pages, that makes it less problematic to me, as it keeps the fight-to-other-stuff ratio lower for the issue itself.

Another good issue that leaves me curious about where things go and thus looking forward to the next issue!

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