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Ultraverse Revisited: House Ads October 1993

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Here are the house ads that I came across throughout the October 1993 Ultraverse titles!

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We had this introduction to The Night Man, by Steve Englehart; it also included several pages from The Night Man #1; but as they were simply pages from the issue and I already covered the issue itself, and I haven’t been putting story pages in these posts, I’ve opted to simply present the introduction as it’s the unique content.

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Here we have another “split-page” ad, with the two titles sharing the page, though as their own pieces on it.

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This ad was in several issues, and totally spoils Exiles #3. Of course, there’s other stuff that happens in the issue, and the issue itself sorta left room for hope, if one hadn’t seen this ad already. The ad basically smashes any hope one would have for Tinsel’s outcome. That said, the ad doesn’t tell us how she dies–so you still have to read the actual issue for that.

This could have been a bait and switch sort of thing…after all, if they have to SAY “for real,” does that mean that it isn’t actually for real or permanent? Well, this was 1993, not 2018 Marvel, so…a bit more weight goes to it!

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I did not remember this ad at all, but it’s one that I really like. While on one hand you shouldn’t NEED to have something laid out for you like this as a reader…it’s cool to show both a checklist of issues-so-far for completists, as well as showing how stuff has, truly, actually been getting doled out all along without retcons or fudging to force something to fit.


While not exactly house ads, across the titles (themselves across several weeks–the entire month of October 1993!) there was a 4-part “strip” of The Mighty Magnor.

I was vaguely aware of the character thanks to a Savage Dragon crossover ; and it’s easy to forget (or never even realize) that Malibu Comics was actually the original publisher of Image Comics–those earliest first issues from Image were published by Malibu! [EDIT: vaguely aware enough that I mixed up Magnor and Megaton Man…bit of a brainfart! The Savage Dragon crossover was actually the Savage Dragon/Megaton Man. Apparently I was trying to recall the hubbub with the pop-up cover of The Mighty Magnor #1 but that got intercepted by recent thoughts on Savage Dragon and my enjoying the tidbit of Image comics first being published through Malibu!]

Anyway, here are the 4 Mighty Magnor strips from October 1993:

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Week #1

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Week #2

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Week #3

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Week #4

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The Weekly Haul: Week of July 18, 2018

This was a small week comics-wise!

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New Batman, first issue of Archie Meets Batman ’66, a #0-issue for Rise of the TMNT, and the second issue of The Magic Order. I either haven’t read #1 yet despite buying it, or have totally forgotten it already, but went ahead and picked up #2 to be sure to have it. Whether I’d go on to a 3rd issue remains to be seen!


I ended up splurging on some new DuckTales stuff this week:

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I was VERRRRRRRY glad to find that Launchpad is available as a single-figure card, and NOT exclusive to the Suncatcher (plane) playset, and got him, as well as Flintheart Glomgold.

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Larger view of Launchpad…

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Larger view of Glomgold…

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I also went ahead and bought the Target-exclusive 10-inch Scrooge McDuck Pop vinyl (From Funko. Not being much of a statues guy, this one struck me as "statuesque" and though it’s not my favorite interpretation of Scrooge, I like it for what it is.

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The cats didn’t know what to make of Scrooge, though, and both came over to check him out before I could even get him outta the box!

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Sarah took off after determining that he wasn’t food, treat, nor comics to lay on. Chloe settled in to ask how she might obtain the same sort of financial success as Scrooge…

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Ultraverse Revisited: Ultrafiles and Letters Pages October 1993

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Now that we’re done with the actual issues/story contents for the October 1993 Ultraverse titles, on to the Ultrafiles and letters pages!

All of these are at half-size to fit on the blog page…just click on the images to open a larger version!

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Ultrafiles page 1…

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Ultrafiles page 2 with the Ask Diane section.

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The Exiles letters page from Exiles #3.

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The Freex letters page from Freex #4.

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The Hardcase letters page from Hardcase #5.

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The Prime letters page from Prime #5.

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Prototype letters page from Prototype #3.

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And finally, the Strangers letters page from The Strangers #5.


It’s definitely cool to see letters pages–in 2018, they seem pretty much a relic of the past, so definitely a bit of nostalgia there. Several of these don’t even have a "name" yet, but letters were run anyway. And of course, the Ultrafiles pages deal with the entire line, and include a bit of information about the upcoming Break-Thru, as well as the Ask Diane blurb.

As said at the top of this post…click on any of the images to open them in a larger size, as they’ve been shrunk to fit this blog layout.

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The Weekly Haul: Week of July 11, 2018

This past week was a small week for me for comics!

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The new Superman #1–a long time (several months?) coming. I still think this would’ve been the place to start with the storyline that we got as Man of Steel (2018). Then we have the extra-sized Flash #50, with what I suppose is the "conclusion" of Flash War (at "only" 4 chapters…but an Annual prologue and whatever other lead-up threw me off with the title earlier in the year).

GI Joe: A Real American Hero #253…a series closing in on its 100th issue or so. This "began" with a Free Comic Book Day #155 1/2, if I’m recalling correctly–and then started properly with #156…picking up from the original Marvel numbering going back to the early 1980s! Given the time between 1995 and the start of this run, the series could legitimately have started with a new #1…but this has a feel of TRUE "legacy" in the numbering.

The second issue of Aliens: Dust to Dust is out; and the "surprise" new series from Kirkman Die!Die!Die! premiered with the barest heads-up that it was even going to be available. I opted to check it out on principle: the way I grouse about over-hype and over-marketing and such (particularly from the likes of Marvel) I feel I should at least check something like this out to "support" something NOT being part of the "hype machine" and all that. If they’re willing to take a chance putting it out withOUT all the hype/etc, I can take a chance on a #1. Normally I’d be annoyed at something with a distinct lack of information available…but especially as an exception to the norm, I’ll give it a bit of leeway.


And speaking of exceptions, I was actually going to go ahead and check out the new Amazing Spider-Man #1 given some online spoilers…I even went so far as to physically pick up a copy of the issue to look at…but the $5.99 (while not $9.99!) was still way too much for me for some "casual" "check-out." At $3.99…I’d’ve bought it. That extra $2–whether extra main-story pages or not, is too much. Marvel already put me off with years of $4.99 #1s…going up to $5.99 just keeps me out all the more! With all the relaunches/renumberings/WHATEVER…certainly they could do a "loss-leader" and give some extra pages for a lower price, to get folks to check the thing out?

There’s also some sort of "digital sale" for DC…and though I already have the print edition, $4.99 for the digital Legends of the Dark Knight: Norm Breyfogle was well worth a purchase…all the more as I’ve been annoyed lately at all the digital sales having been $5.99. Though my tablet (an iPad 2) is nearing the end of its functionality (I"ve already had to drop Marvel Unlimited due to incompatibility), it still works with the DC app (over 4 years on and I’ve yet to buy anything through Comixology itself since they dropped in-app purchases through Apple devices.) I’d been on the edge of paying $1.99/issue for the four-part The Mud Pack as it was…so here, for $3 cheaper, got a whole mess of additional issues’ content for the price. AND I don’t feel bad double-dipping on the digital for "only" $4.99 despite having the actual hardcover and numerous copies of each of the single issues from The Mud Pack.

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Ultraverse Revisited: The Solution #2

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solution_0002Showdown

Writer: James Hudnall
Penciller: Darick Robertson
Inker: Mike Miller
Letterer: Tim Eldred
Color Designer: Tim Divar
Interior Color: Violent Hues
Editor: Hank Kanalz
Published by: Malibu Comics
Cover Date: October 1993
Cover Price: $2.50

Rex Mundi realizes he and his people are being magically spied on…by The Solution! The scene then moves to the Shinjuku district in Tokyo…where we see The Solution in action! They’ve got a plan, and everyone seems to be in place as things unfold. Dropkick and Tech communicate, while Shadowmage  sits by to use her powers in a room next to the group’s target, who is dealt with by Lela Cho–Tech–herself. As Tech begins to realize something’s wrong, Shadowmage confirms that someone’s there, and both Outrage and Dropkick are forced into immediate action away from the building. Shadowmage fights an opponent named Book, while Dropkick deals with a red-clad woman with swords…who seems to recognize his fighting style. Outrage’s opponent seems to be of his own alien race (I guess Outrage is another alien…I did not remember that!), and he’s got some sort of bounty on his head. While Tech gets her client out of the building and we see them trying to escape this ambush, the unfolding battles of the other three unfold as well. In the end, their client is killed, so while The Solution survives, their case is a bust.

This issue is largely a huge fight scene. The previous issue really being the first time I’d ever read an issue of this series (despite owning issues and being aware of the team–mainly from getting Rune #0 and it coming with The Solution #0 as well) I’m still figuring out the characters. And of course, that’s not helped by the way I’m undertaking this reading project–trying to read ALL titles in release-month order, rather than zeroing in on just one series at a time.

So this issue served to really "show off" a lot more with the team. We already know Shadowmage can use magic, but we see more of that here. Lela Cho has a certain skill set, which is also shown off. We see Dropkick in action, and some hints at him being more than he appears. And we see Outrage similarly, as he faces someone that knows more about him than we do, which leaves another question in the air, further details to be sussed out presumably in subsequent issues.

Visually, I thoroughly enjoyed this issue. The detail’s great, the layouts are dynamic, the characters seem consistent and it’s easy enough to follow the general action of it all. Seeing that it’s Darick Robertson art, though, I suppose I should not be surprise, enjoying his work on the likes of Transmetropolitan. I can’t quite figure out a better phrasing, but I felt like the main characters especially were "full" while "sleek" in the way they’re depicted in this issue. Ultimately, the issue in general is nice to look at, as it also totally carries a ’90s vibe.

Story-wise, there’s not a lot: the characters fight, their client is killed, everyone goes home. That’s the broad strokes view. The details are where the depth is, and I’m definitely interested in learning more about these characters. Maybe I’m the odd guy out, but I’m pretty sure I’d totally enjoy several issues of the characters simply interacting with each other and learning of them that way, without even needing a lot of action.

rune_0kRune [K]: The Fury – Part Two
Plotted by: Barry Windsor-Smith & Chris Ulm
Drawn & Colored by: Barry Windsor-Smith
Scripted by: Chris Ulm
Inked by: John Floyd
Computer Color by: Albert Calleros
Lettered by: Patrick Owsley
Text Pages Designed by: Jim Chadwick
Edited by: Steve Gerber

Wayyyy back (it seems) with the start of the Rune stuff (Sludge #1), the cover showed the open mouth with fangs, and the words "The Stones are Cast…" Here in the final issue, we again have that cover image (the 9 issues between being the "poster image" pieces) but with the text "…And Death Walks the Earth." A fitting sort of symmetry. "The stones are cast and death walks the Earth." That’s Rune.

This final chapter of the Rune #0 issue, we see a kid named Erik talking with his Dad…as they discuss nightmares, monsters, and keeping things at bay; an incident with Erik forgetting to take his pills, and this hint at there being something more to the kid. Their conversation is largely narration boxes overlaid on scenes of destruction, as Rune gets through the last barriers between himself and Erik, leaving us with Rune perched in a tree outside Erik’s house, apparently preparing to attack.

The art continues to be consistent with prior chapters, as the creative team did not change…this is "merely" three more pages of the same issue, so no surprise there. After all these previous "chapters," we finally see Rune where he wants to be, after bitter disappointment and destructive confrontations…poised to  take in some incredible power that might restore or maintain his wasting body.

As prologue, as setup, as a #0 issue, it provides an introduction to the character, and leads into what I recall of the Rune #1 issue, such that one certainly can better appreciate things with the main series having read this first, and yet, this isn’t absolutely required reading for that.


I enjoyed this issue. It’s been nearly 25 years since my initial $2.50 was spent on it (that’s less than one penny per month from then til now, I think!) so while I’d be less than thrilled with an issue that’s basically a massive fight scene for a full/premium price in 2018, I’m ok with this 1993 issue being this way…all the more for so enjoying the art.

Yet again, the Rune chapter is an identifying mark on the issue, dating it at a glance to one of the October 1993 issues; and as with others, it is not singularly a selling point in my eyes, as far as this issue in isolation. It’s certainly a selling point for getting all 11 serialized chapters of Rune #0, or the coupons for the mail-away, and such.

But along with most of the "early Ultraverse" issues, I routinely see the issues in bargain bins, so don’t consider them to be worth one paying more than $1 for as of 2018; but that’s also easy enough for me to say, owning all the single issues myself already, and not being on the hunt for them.

I would definitely recommend pairing this issue with the first issue to have SOME context of stuff…and though I didn’t do it myself, I think this issue probably reads a lot better in context of being read immediately after the first issue, rather than with 17+ other issues read in-between.

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New DuckTales Toys in Target!

The other day, I was clued in that there is a new line of DuckTales toys at Target!

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I zipped out intending to get several. The first location did not yet have them out–an employee suggested they had them "in" but didn’t know when they’d be "put out." (this, despite the Target site AND app both saying they were "in stock"–something I’d take as meaning shelved and available for walk-ins).

So I went to another nearby Target where I had some actual success!

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Of course, it wouldn’t be DuckTales without Scrooge McDuck himself!

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And then, following behind, other primary characters like Huey and Dewey…

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Also Louie and Webby, rounding out "the kids" (how did I get old enough for that phrasing to seem most appropriate?)

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The single-figure cards were $8.99, while the two-packs of the kids were $12.99.

I also saw the single-card Donald Duck and Flintheart Glomgold, but passed on them, only having so much to spend. I do intend to get those eventually, assuming these are not a one-shot flash-in-the-pan for the store.

There are also a couple of "playsets"–the Suncatcher (plane) that comes with Launchpad McQuack (I suspect but have not confirmed it as the ONLY way to get the character, but I did not see a single-figure card for him!). There’s also some sort of Money-Bin playset.

And while not part of this line, there’s a HUGE Pop figure–like a "statuette"–of Scrooge on a pile of coins from his Money-Bin.

I also saw a pack of "inaction" figures with most of the key characters, and they had the first two graphic novels from IDW on the endcap as well. There was also a box/pile of talking plush characters, and though I didn’t see them, something for what I believe is a set of blind-pack figures.

All in all…a nice-size roll-out for a line of toys based on an excellent cartoon!

I have GOT to get caught up…they "lost" me last year with their HUGE hiatus, and I’ve yet to get back to the show since (and the DVR didn’t pick up any of the newer episodes, so I suspect the usual random quackery going on that seems to plague ALL cartoons I try to keep up with).

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Ultraverse Revisited: Mantra #4

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mantra_0004Bride of Boneyard

Creator/Writer: Mike W. Barr
Penciller: Rob Phipps
Inkers: Al Vey & Barb Kaalberg
Letterer: Tim Eldred
Color Design: Moose Baumann
Editor: Chris Ulm
Published by: Malibu Comics
Cover Date: October 1993
Cover Price: $2.50

Lukasz has only just begun to figure out what this new body can do, but has already been captured and after being knocked out, wakes to find that Boneyard’s got designs on wedded bliss!

We open on Boneyard standing over Mantra, ranting about how insignificant this woman is, as if it’s so ludicrous that this final warrior might be the last hope of Archimage. As Mantra, Lukasz fights back, and manages to escape the imminent wedding between Boneyard and Eden Blake’s body, which he presently inhabits. He finds and interacts briefly with Archimage, and is unable to get the old wizard free. Barely escaping, he seeks help in a nearby village, only to be betrayed by newfound allies. Warstrike manages to show up, and is convinced to assist an assault on Boneyard’s keep. Ultimately, he and Lukasz are forced to retreat so that they might fight another day. Despite the betrayal, Lukasz–as Mantra–does manage to make some new allies in Boneyard’s realm…a factor sure to come into play later.

This may have been the first issue of Mantra that I ever read, due to getting it during Rune Month, and while not gratuitous, the cover certainly would have had my attention–between Mantra herself, the weird cyborg Boneyard, and the bright colors. At minimum, this would be the second issue I ever read of the title, and whatever order I read the issues in, I had missed issues 2 and 3, so had only the first issue and then this to go on.

The story takes us into an interesting realm–somewhat fantasy-ish (think Game of Thrones)–not quite Earth, but not entirely alien. We continue to see Lukasz finding the power of Eden Blake’s body, as well as a growing perspective on how men–and he himself–have treated women over time, particularly with bodies such as this. We get some face time with Archimage to propel things onward–contact, yet it’s not quite time for THE rescue: the story is still unfolding! Warstrike continues to be an interesting ally…perhaps moreso because I know that he gets his own series in the not-too-distant-future relative to this issue.

Visually, this is a solid issue; I like the characters’ depictions, and the flow of the art in conveying the story. It definitely has its differences from the title’s premiere…but hangs onto a good bit of the visual style and familiarity, such that I don’t know that I’d REALLY notice any particular difference if I was simply reading without paying attention to the credits!

rune_0jRune [J]: The Fury – Part One
Plotted by: Barry Windsor-Smith & Chris Ulm
Drawn & Colored by: Barry Windsor-Smith
Scripted by: Chris Ulm
Inked by: John Floyd
Computer Color by: Albert Calleros
Lettered by: Patrick Owsley
Text Pages Designed by: Jim Chadwick
Edited by: Steve Gerber

As (Agent?) Jaffrey follows up on Stone’s death, he, too, is attacked by Rune. Rune is fiercely seeking a particular boy…who we meet as the segment closes–interrupted on a phone call with his girlfriend by his father needing to talk to him about something.

This is the "penultimate" chapter of Rune #0–We’ve followed Rune through time, seeing him in his powerful younger days, how he came to be the wretched creature he is, and along his quest for restorative power. That he’s seeking Erik suggests more for Erik to come…though this chapter does not let us know exactly what role he’ll play overall.

Yet (as always) again, the art is good, and it’s consistent with the earlier chapters, this being simply the next three pages of (still) the same issue, essentially.


Once more, the Rune chapter sorta works by itself but there’s no real room for "context" on the pages themselves. In a way we get more information from the "previously" text presented ahead of the chapter than from the pages…something I’ll be interesting to evaluate in a later re-read of this story in a single go. While it adds value to the issue, it is not in itself a sufficient selling point to seek out this issue.

On the other hand…the Mantra issue itself is another strong chapter, continuing to build on characters and continuity, as we see more of several characters and their interactions, as well as Boneyard having realized who and what Mantra is, and checking in on Archimage, and generally leaving a bit of wonder in the "will he or won’t he" (Archimage) be rescued this issue. But it’s not to be, as there’s more story to be had by his not yet being rescued than a quick 4th-issue-rescue.

Whether it’s the general story, or the art, or the concept, or something else, or some combination…I continue to find this to be a series I’m highly eager to get back through, that almost leaves me regretting trying to cycle through all the titles by month rather than doing a single-title read-through of Mantra. This adds to the reaffirmation of the title as one of my favorites of the Ultraverse, whatever other titles I discover that I enjoy and "should have" read as a kid.

By itself, this issue is definitely worth a quarter to a dollar or so…definitely a "bargain bin issue," not likely worth more than $1 or so unless you’re plugging a run in your collection. Still, it’s a good issue, I myself enjoyed it, and I look forward to the next issue, as well as a number of other issues yet to come!

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