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Blackest Night: JSA #3 [Review]

Full review posted to comixtreme.com.

Story: 3/5
Art: 4/5
Overall: 3.5/5

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Secret Six #18 [Review]

Danse Macabre Part 3

Writers: Gail Simone & John Ostrander
Artist: J. Calafiore
Letterer: Travis Lanham
Colorist: Jason Wright
Editor: Sean Ryan
Cover: Daniel Luvisi
Published by: DC Comics

I’ve not been following this title to any great degree. I read the first 2-3 issues, and may have read one or two other issues prior to this Blackest Night tie-in. Still, I know enough of these characters to enjoy the issue, even lacking the full series’ context.

This issue sees the various members of the Six dealing with Black Lanterns, as well as Amanda Waller’s plan for combatting those same Lanterns. Essentially, the Six have to survive long enough for that plan to be put into motion–to retrieve an old Manhunter body to make use of its stored Green Lantern energy (which, along with another color light/energy is the only thing that can permanently put down the Black Lanterns). The end result of this gamble seems to indicate both change and revelation–at least to the reader, as Waller reveals her ultimate intent regarding the Six.

The story’s not bad, though it’s not terribly engaging, either. I don’t know all the characters well enough to get as much appreciation out of this issue as I’m sure others will get, but they’re not entirely unfamiliar. And though I am unfamiliar, I learned a bit more about a couple of ’em as I read this issue. Digging up an old Manhunter makes perfect sense to me, and a great solution for a bunch of essentially human characters to reasonably fight and have any hope at all of winning against multiple Black lanterns, when the bulk of the super-folks of the DCU aren’t around to intercede in this battle. It also roots the story in long-term history, as–and perhaps I’m wrong on this–the Manhunter is probably left over from Millennium. Waller’s presence seems like an added bonus, coming just after seeing Pam Grier taking the role of this character on Smallville‘s Absolute Justice movie/episode.

The art’s good stuff, too…while some faces seem to take on slightly different appearances here and there depending on their angles, on the whole the art is nicely detailed and the characters recognizable and distinct, and I really had no trouble following the action of the issue.

This issue wraps up what is one of the better tie-in stories to Blackest Night, as we see events unfold that appear to have contributed to the ongoing Secret Six arc, and yet plays well in the Blackest Night sandbox. This doesn’t really add anything to Blackest Night, but Blackest Night adds to this. Well worth picking up if you’ve been following the previous couple issues (this is the third of 3) and/or the main event.

Story: 7/10
Art: 8/10
Overall: 7.5/10

Blackest Night #6 [Review]

Full review posted to comixtreme.com.

Story: 4/5
Art: 4/5
Overall: 4.5/5

Black Lantern Computer = no reviews

My computer decided a couple weeks ago that instead of letting me continue to simply review comics involving Black Lanterns, that it would do its own impersonation of a Black Lantern:

It died, and when it was “resurrected” by means of a new hard drive, certainly pulled the “mess-with-someone’s-emotions” bit with reinstallation of an OS and loss of a couple years’ worth of data.

So, while I may cobble together a handful of posts to close out the year, and for Blackest Night #6 (using an old mac laptop), reviews in general are on hold for the duration of my current computer problems.

Blackest Night: The Flash #1 [Review]

Full review posted to comixtreme.com.

Story: 4.5/5
Art: 4/5
Overall: 4.5/5

Blackest Night: Wonder Woman #1 [Review]

Full review posted to comixtreme.com.

Story: 4/5
Art: 4/5
Overall: 4/5

Blackest Night #5 [Review]

Full review posted to comixtreme.com.

Story: 4/5
Art: 4.5/5
Overall: 4/5

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