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Ultraverse Revisited: Firearm #2

ultraverse_revisited

firearm_0002American Pastimes Part Two

Writer: James Robinson
Penciller: Cully Hamner
Inker: John Lowe
Letterer: Tim Eldred
Color Design: Moose Baumann
Interior Colorists: Foodhammer
Editor: Hank Kanalz
Published by: Malibu Comics
Cover Date: October 1993
Cover Price: $2.50

It seems like such a long time since I covered the first issue of this series, and here I’m only at the second!

The cover’s a bit generic–I truly don’t think I’ve really paid it much attention over the years. I’d had the issue originally solely for the RUNE coupon, and just recognize the overall image with the trade dress as the second issue of Firearm. Looking at it more closely this time and actually "taking it in," it’s Firearm fighting a couple of armored suits, aiming one’s weapon to blast another upward where the title falls. It’s also interesting to me the "design" stuff I’m seeing, that have always been there, but with a class I’ve been taking, there’s a lot that I’m really "seeing" for the first time or at least in a new light! And I’ve always liked and easily recognized the way the Ultraverse titles’ trade dress started with the inner border, the ULTRAVERSE logo across the top with the actual title logo under, and the upper left corner logo and issue info/price.

Getting into the issue itself, we find Alec Swan waking up, feeling the results of the previous issue/recent events. He follows up on some information, and is led to Hardcase…who he finds in the midst of a fight with some thugs in high-end power/exo-armor suits. He gets involved ostensibly only because Hardcase may have information he needs. Among other things, part of Swan’s contribution is grabbing one and aiming its blaster at another…different angle, but showing that the cover actually depicts something from within the issue itself! (A true rarity as of 2018). After the fight, he and Hardcase talk–and neither likes the other, but at least they don’t–themselves–fight. While Hardcase doesn’t consciously have any recollection of the guy Swan’s trying to find information on, he does say something that gives him a lead. As he parts ways from Hardcase to follow up, he’s attacked by another ultra…and saved by still another…which is something he’s getting really tired of.

The story itself is good, and follows well on the first issue. This also reads relatively decently on its own–it’s been weeks since I read #1 and I didn’t remember much concrete detail from it, but didn’t have much problem getting into this issue. We see Swan continuing to work the case he took on in the first issue, and the continuing repercussions from stuff begun in the first issue. We see a bit more of him at work, and in action, solidifying the "codename" Firearm, as well as the fact that he hates that name. Though it’s in no way advertised as such and there’s no cover indication, we see him interact with Hardcase. It’s not an "event" or "crossover," it’s just a natural thing of Swan living in a world of ultras, which includes Hardcase. Though we still don’t have resolution, we can surmise that Swan’s getting closer to his goal, with continued attacks, and now being saved by an ultra…hints that something bigger is going on that he hadn’t bargained for, but now finds himself immersed in. I think my main problem with the story/writing is that though Hardcase mostly looked like Hardcase and is supposed to BE Hardcase…his appearance here made him feel like just some impersonal plot device, with a different sort of "voice" and lacking the sort of "heart" from his own title or the crossover with his title and the Strangers in the September issues.

Visually, this wasn’t a bad issue on the Firearm end…but I really strongly noticed some weirdness in the visual interpretation of Hardcase. The face especially just looked weird, with odd lines around the mouth and generally carrying the basic core visuals, but looking more like "a version of" Hardcase rather than a singular THE Hardcase. Otherwise, the art’s good and no real complaints from me…it fits this title and the main character and carries the story.

rune_0iRune [I]: The Hunted
Plotted by: Barry Windsor-Smith & Chris Ulm
Drawn & Colored by: Barry Windsor-Smith
Scripted by: Chris Ulm
Inked by: John Floyd
Computer Color by: Albert Calleros
Lettered by: Patrick Owsley
Text Pages Designed by: Jim Chadwick
Edited by: Steve Gerber

As Rune gets closer to a goal–a power source his stones have foretold, we find someone investigating another death from the vampiric creature. This investigator apparently is an ultra, able to sense things…though he’s not quite finely-tuned enough in use of his power to realize that his sensing Rune was because the creature was right there. As Rune attacks, the folks on the other end of the agents connection are helpless to do anything.

We’ve continued to see a bit more of a development in the Rune story, from just brief glimpses at the creature in different time periods, to seeing him attacking various ultras for power, as well as discovering Aladdin and moving in on this secretive agency. Including this chapter, we’re at 27 pages now–the full Rune #0 is a 33-page thing, making it about the equivalent of a 2018 Marvel Annual with 32-ish pages. Except here it’s serialized on the backs of each of the 11 October 1993 Ultraverse titles.

Something to this chapter has a bit of a different look than earlier chapters seemed to–probably the darker, rain-soaked setting of the chapter. We do have a panel with one of the more horrific glimpses of Rune…clearly an image out of a nightmare. Same creative team as all the other chapters, so despite the darker tone visually, this is still quite consistent with previous chapters!


This is not a standalone issue of Firearm…though it works well despite not having a recap page and I didn’t remember much in the way of specifics from the previous issue by the time I read this, with going through around 16 other issues between.

The Rune chapter is somewhat on its own, yet builds on earlier chapters.

As with the other issues from October 1993, there’s nothing really to make this an issue to single out in isolation. Especially as only a second issue, if you’re going to get this, I highly recommend ALSO getting the first issue, and probably also the third.

Firearm #2 is a solid Ultraverse issue, moving Alec Swan’s story forward, showing us that he really is in the same universe as the other Ultras thanks to the Hardcase appearance, yet still manages to stick to itself, not really drawing on nor impacting other titles.

This is certainly worth 25-50 cents as a purchase in isolation or otherwise, and like other "early" Ultraverse comics, I wouldn’t suggest spending more than $1-$2 on it unless it’s an elusive issue to fill a specific gap. It’s good quality, just not something that should command any significant pricing.

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Ultraverse Revisited: Firearm #1

ultraverse_revisited

firearm_0001American Pastimes Part One

Writer: James Robinson
Penciller: Cully Hamner
Inker: John Lowe
Letterer: Tim Eldred
Color Design: Paul Mounts
Editor: Chris Ulm
Published by: Malibu Comics
Cover Date: September 1993
Cover Price: $1.95

I feel like this is the first time I’ve read this issue, and yet, knowing I’ve had the issue quite a long time, and remember a fair bit with the character…it’s hard for me to believe I "jumped in" with the start of the Rafferty Saga around #13 or so "cold." Then again, having acquired the VHS with #0 at some point, and realizing how much I actually HAD missed, and considering there was a LOT I could have picked up from the likes of Wizard Magazine, the Ultrafiles pages, and whatnot, I suppose I could have gotten in "cold."

We open this issue on a boring office with a boss pestering someone for the time. We find out he’s waiting on someone he’s hired to bring someone in…if the guy isn’t brought in, the boss is out $25k. Two figures crash into the office, and after a brawl in the office, "the bad guy" is subdued. The guy that was hired is Alec Swan, and he hates being called "Firearm." We get a lot of exposition from Swan conversationally, speaking to the reader; and then he moves to his office where he checks on messages, and has a lead for another case. He winds up taking the case, and after a night trying to track the person down, he’s ambushed. Being trained as he is, he winds up on top…though it’s messed up the rest of his plans.

I really enjoyed this issue…much more than I expected to. NOW knowing James Robinson‘s name as a writer, I had decent expectations of this issue. That it exceeded my expectations is definitely a good thing! I certainly didn’t know him by name in 1993/1994, but now knowing his name especially from his Starman run at DC, I’ve looked forward to getting to this series.

Visually I really liked this. I recognize Hamner‘s name as an artist who has done stuff I’ve presumably liked in the past, though I can’t put an exact finger on or cite a specific example at the moment. The art here conveys the action quite well, along with the quieter moments, and there’s some nice use of shadows to give effect. One panel showing Swan in shadow with just his eyes and scar visible put me in mind of Bloodshot. A panel in Swan’s home includes Ultra Monthly #1 as well as a paperback copy of Jurassic Park (this was originally published around the time the original Jurassic Park film would have been either still in theaters or very recently in theaters!). Easy details to miss, but the fact I happened to notice them really ratcheted up my enjoyment!

Story-wise, I liked this. We got a look at "normal people" that might interact with Swan; we see him in action at a disadvantage; we see him at home, we see him at the start of a new case, and how he gets cases…and we get a bit of an info-dump (better this way than having to wait a number of issues) on his past and how he feels…the internal monologue of sorts. That he’s essentially addressing the reader is a nice touch that builds connection and familiarity. We then see the character in action with some preparation. My big complaint would probably be that the issue just sort of ends, with no real declaration of it ending, or that it’ "To Be Continued" or whatnot…and we’re dumped into a 4-page ad for the Firearm video/#0 package. It’s an appropriate ad given it’s tied to this title, but I’m not sure all 4 pages were needed.

Knowing the character’s from England, it’s easier to read this with a bit of an accent…or try to "hear" it in the reading. And something about the whole thing makes me think that Jason Statham would be an excellent actor to play Alec Swan/Firearm in live-action at present.

I look forward to getting to the next issue, as well as getting to know this character better. Still, at "only" month #4 of the Ultraverse in general, we’re still getting to know a handful of Ultras and get used to the idea of there being so many of them all of a sudden…so it’s a LITTLE "early" to be introducing this character on a premise of being the normal guy facing off with Ultras. Then again, it’s likely moreso that we see the "descent" into dealing with more Ultras.

As with the other Ultraverse #1s, this is bargain bin fodder for sure…so I’d recommend paying $1 or less for it. But I’d definitely recommend checking it out. This is part action-hero flick, part film noir…and a very solid issue. We’ll see how the later issues seem, but on strength of the first issue, if I didn’t already own the whole series and if this was a modern comic, I’d be coming back for the next issue!

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52 Week #32 [Review]

Quick Rating: Good
Story Title: Seven Days in Nanda Parbat

Ralph and snow don’t necessarily mix; Black Adam Junior and Sobek meet the Teen Titans; and the space heroes buckle down.

52week32Writer: Geoff Johns, Grant Morrison, Greg Rucka, Mark Waid
Art Breakdowns: Keith Giffen
Pencils: Pat Olliffe
Inks: Drew Geraci
Colors: David Baron
Letters: Travis Lanham
Asst. Editor: Harvey Richards
Assoc. Editor: Jeanine Schaefer
Editor: Stephen Wacker & Michael Siglain
Cover Art: J.G. Jones & Alex Sinclair
Publisher: DC Comics

This issue doesn’t bring anything new to the table format-wise. It’s like a prime-time TV series…you get some intro, you check in on various characters in their present situations, the credits roll, and you’re off. If you’ve been following the series, this should be quite familiar to you; if you’ve not been following the series, you’re probably not gonna find anything here to change your mind.

At this point–six weeks over the "hump" with 20 left to go, I think it’s a safe bet that most anyone who’s going to follow the series in its serialized nature is onboard for the run, while those who aren’t going to jump in haven’t and won’t. So reading this, you’re in for the long haul, whether an issue/"episode" is slow OR fast-paced.

The familiar elements of the book are here: for this reader at least, the names in the credits are all recognizable, be it from earlier issues of this series or just seeing them as credits for other series. The cover dress is normal, the style of the credits is normal, the few pages here and there to "check in" on some subplots while one or another gets the most pages is there.

Is it GOOD, though? Yeah–Though I’m not familiar with Nanda Parbat, Rama Kushna, and so on, aside from seeing the names mentioned in the past, and any prior appearance of ’em in this series.

We get–as the focus of this issue–more development of the Ralph storyline as he and the helmet of Fate spend some time in Nanda Parbat, and Ralph seems to find some information he’s been seeking. We get to see the first(?) meeting of Black Adam Junior and Sobek with the Teen Titans, which in itself seems to further solidify the characters into the DCU as a whole and see that prior actions–"sins of the father," if you will–indeed have consequences. We also get to check in on the space heroes as they continue to realize the seriousness of their situation and what they’re going to have to face.

So the story advances on at least these three long-running plotlines, and by the series’ format, the whole story moves forward as a result.

Visually, I can’t complain about the art. I’m not terribly familiar with Olliffe or Geraci, though I’m sure I’ve seen the names before. Regardless, the art seems solid; everyone looks consistent and the visuals enhance the story.

As a whole, the whole package comes together as another solid issue of this title; nothing to spur one to drop it in itself, but nothing to convince a new reader to jump on based on this issue alone.

The Origin of Blue Beetle
Writer: Mark Waid
Artist: Cully Hamner
Colorist: Alex Sinclair
Letterer: Travis Lanham
Asst. Ed.: Harvey Richards
Assoc. Ed.: Jeanine Schaefer
Editors: Wacker & Siglain

I actually learned some new information from this 2-pager. In and of itself, the art’s fine, and the writing’s fine. I’d still rather get a couple extra pages of story, but that’s a personal preference. Though BB’s not playing any major role in this series, this origin seems to sum up the main points of what I assume is the unfolding story in the character’s own new title, which ever so slightly piques the interest in this reader.

Ratings:

Story: 3.5/5
Art: 3.5/5
Overall: 3.5/5

The Question #37 [Review]

Full review posted to comixtreme.com.

Story: 2/5
Art: 3/5
Overall: 2.5/5

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