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Zero Hour Revisited – Justice League America #92

90srevisited_zerohour

justice_league_america_0092Return of the Hero part 1: The Program

Writer: Christopher Priest
Penciller: Luke Ross
Inkers: Cramer, Banning, Faucher, Marzan Jr.
Colorist: Gene D’Angelo
Letters: Clem Robins
Asst. Editor: Ruben Diaz
Editor: Brian Augustyn
Published by: DC Comics
Cover Date: September 1994
Cover Price: $1.50

This issue was a bit confusing to me at first…though it was a very pleasant surprise to see Christopher Priest listed as the writer of the issue…whatever conscious knowledge I had of his work on this book was lost to Time, given my genuine surprise.

The confusion for me began with being dropped right in the middle of the story, not knowing what was going on…all the more because unlike the End of an Era story in the Legionnaires/Valor books, this one is labeled as part 1, so “should” be more setup than not. We see an older version of the Justice league–led by a guy apparently named Triumph. He’s calling the shots, guiding/coordinating them as they take on an alien menace. Though they have some initial success, things fall apart rather quickly, and it finally comes down to Triumph himself having to save the day…and then we jump to the present, finding that this has been a story Triumph himself has been sharing with the “current” Justice League, unaware of the status quo–from his point of view he’s been trapped outside the normal flow of Time until now…but if he’s now free, so are the alien attackers.

This isn’t a bad issue by any means…and I look forward to getting more of this 3-part story for more context and seeing how stuff develops. As-is, the story itself doesn’t impress me…it’s just another story of an older version of the Justice League “before.” Before the “bwa-ha-ha” era and whatnot. I’m certainly soured by stuff I’ve read in the past 10-15+ years…I’m not a fan of “previously unknown or forgotten” individuals showing up, essentially being “retconned” into the story(ies).

And yet, ultimately this WORKS, because with Zero Hour going on, Time anomalies popping up all over the place…that means somewhere “out there” is a universe where this guy DID work with the Justice League. Just not in the timeline that I–as the reader–have read about in this version of the DC universe.

The art’s not bad, though it’s kinda run-of-the-mill for me. I can’t put my finger on it exactly, but something about the visuals just SAYS “early/mid 1990s!” to me…perhaps knowing I had a several-year “blind spot” between the late-’92/early-’93 JL stuff and Morrison‘s JLA. That that particular blind spot was this era would explain why I associate it there.

While this issue doesn’t engage me all that well–it’s not something I’d want to pay much per issue for, and if I was paying $3.99 I would certainly NOT be happy with it as a standalone–it’s the start (apparently) of a story, and does it kinda creatively, and definitely in a “classic” non-linear way that I associate with Priest thanks to Black Panther (some 4+ years later than this) or Quantum and Woody (perhaps around the time this came out).

As a Zero Hour tie-in, I like this… it may not tie directly to ZH itself, but does make use of the event to tell a story involving a likely Time anomaly that does not have to be the focus of the story itself…instead, the focus can simply be on the anomalous agent. in this case, Triumph.

That name is interestingly familiar to me, though I can’t quite place the character…whether it’s deja vu and/or I’ve seen the name on this cover before, or because there’s more to do with Triumph in the DC Universe in general. I guess this begins shedding some light on that dark spot in my DC knowledge.

X-O Manowar #35 [Review]

xomanowar035Dead Hand Part 2: Extinction Event

Writer: Robert Venditti
Penciler: Diego Bernard
Inkers: Ryan Winn w/Faucher & Pennington
Colorists: Brian Reber w/Ulises Arreola
Letterer: Dave Sharpe
Cover Artists: Lewis Larosa, Jorge Molina, Rafa Sandoval, Juan Jose Ryp
Associate Editor: Tom Brennan
Editor: Warren Simons
Published by: Valiant
Cover Date: April 2015
Cover Price: $3.99

Including the #0 issue a few months back, this marks 36 issues of this title so far. Three years that Valiant’s been "back" in the monthly comics game. 36 monthly issues of a single ongoing title, period. 36 monthly issues with a single writer. And I’ve been reading since the beginning; and even looking back to the 1990s, the original X-O Manowar title was in its early to mid #20s when I became aware of it, and probably wasn’t much past its own 3-year mark when it dipped back off my radar for the most part. Which is all to say: this has to be one of the best "runs" I’ve experienced in a long time.

That said…this is the second issue of presumably a 4-part story. Unlike last year’s Armor Hunters crossover event, this story seems contained to this title. That it continues to draw from that event organically, furthering and developing stuff introduced is a great reward as a longtime reader. While this is not a multi title crossover event…the fact that it deals with stuff FROM one (for me) gives an interesting suggestion: if the initial introduction of the Armor Hunters warranted a huge event, and this Dead Hand thing is those guys’ failsafe and possibly a WORSE threat…SCALE has already been established such that stuff is still quite epic, even contained within this one title.

We open the issue on Earth, several years from now as a couple scientists contemplate an apparent supernova and decide they’d be toast by now if it was actually Alpha Centauri. We then shift TO the Alpha Centauri system where Aric races to contact the high priest on Loam, to get as many Vine evacuated as possible before their planet is destroyed. The Dead Hand protocol has triggered an extinction-level event to wipe out all life on the planet. Though Aric gets through and a handful of Vine escape…the planetary loss is horrific and leaves Aric angry as can be, even as we see how he HAS changed in his ways and dealings with others.

Story-wise, I found myself slightly distracted reading this as I marveled at the fact that I felt bad for the Vine people as well as contemplating Aric’s compassion for them…that they’re not merely some generic race of "spider-aliens" to be loathed AS a race.

The story itself is engaging and–other than the above thoughts–kept me racing through, wondering what would happen, how many would be saved, and seeing a lot of potential for "follow-up" to this issue’s events…particularly if this series lasts a lot longer yet.

The art did what I often prefer: looked good and did not distract. I liked it–I had a good sense of what was going on, and where my mind skipped ahead, forging a very clear expectation, the art quite lived up to it where it could have just as easy been a huge letdown.

"Obviously," as part 2 of a multi-part arc, and in this day ‘n age of comics not being the readiest-available form of entertainment for the casual reader…this won’t be an ideal jumping-on point. But if you’re already following the title, read the previous issue, and whatnot…this is well worth getting. Alternatively, if you’ve read Armor Hunters (the core mini and/or tie-ins and/or the full-event deluxe hardcover due out in a few weeks [as of this writing]…this arc is certainly a worthwhile follow-up to that event. And if you like "cosmic," this arc certainly fits that, and is certainly on-par with anything I know of recent Marvel cosmic stuff…but far more self-contained so far.

Matching to the previous issue (#34), and the above qualifiers…highly recommended!

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