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Cover Gallery: Gambit and the X-Ternals

Amidst all the reviews and such, for me (at least) sometimes it’s just really fun to look at a bunch of comics’ covers together, whether it’s admiring a run of a series, or seeing a full story, or some other ‘theme’. Here are the covers to the Gambit and the X-Ternals issues from the original Age of Apocalypse event in 1995 (and as a shameless plug, click on the cover and that should take you to my Age of Apocalypse Revisited coverage of the issue).

 

gambitandthexternals001 gambitandthexternals002
gambitandthexternals003 gambitandthexternals004
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Age of Apocalypse Revisited: Gambit and the X-Ternals #4

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gambitandthexternals004The Maze

Writer: Fabian Nicieza
Penciler: Salvador Larrocca
Inker: Al Milgrom
Letterer: Chris Eliopoulos
Colorist: Marie Javins
Cover: Salvador Larrocca, Al Milgrom
Editor: Bob Harras
Published by: Marvel Comics
Cover Date: June 1995
Cover Price: $1.95

We pick up some time after the previous issue, and find our focal characters split. Dazzler and Exodus appear, and find the remains of the Nanny robot that was tasked with protecting Rogue and Magneto’s son. We then change scenes to later and elsewhere, to Apocalypse personally interrogating Rictor over his failure. We flash back from there to Gambit and Lila running from Rictor and those characters’ confrontation…and back to Apocalypse. Another flashback shows Jubilee with a child running from Guido (Strong Guy) who has apparently betrayed the group. We see more of the interrogation, and flash back to Rictor vs. Strong Guy and Strong Guy vs. Gambit. Gambit is forced to make a decision…and we move back to Apocalypse and learn of Rictor’s outcome as well as Strong Guy’s…and end on Gambit and Lila.

This issue is a great illustration (no pun intended) of how great single-issue comics can be when treated AS a single issue, even if it’s part of a larger story or mini-series or such. The storytelling is stylistically quite different from the previous issues…instead of things simply unfolding chronologically, this issue picks up "at the end" and while we learn of where things ARE we’re caught up on how things got there from where we ended from the previous issue. Though the characters, their mission, and this 4-issue series are part of one ongoing story, this is "just" one more issue, existing AS an issue, as its own entity, rather than simply being the fourth chunk of a singular story that was split into four equal pieces to be serialized.

I really enjoyed this shift in style, despite a bit of confusion at first. I certainly would have benefitted from a "Previously…" page as I did not recall the ending of the previous issue; but as this issue unfolds and we have the flashbacks and glimpses of the present, one is caught up rather easily (though Guido’s betrayal is still a bit iffy to me).

I was distracted enough by the story that the art was just "there," good and all but it didn’t distract me. I simply followed the story and appreciated the visuals for what they were.

I did not recall the events of this series or issue, but here found it a fitting end…concluding the adventure, leaving things at a place simultaneously dark and light, and directing readers to the end of the Age of Apocalypse itself by way of Amazing X-Men #4 and then X-Men: Omega.

Age of Apocalypse Revisited: Gambit and the X-Ternals #2

aoa_revisited_logo

gambitandthexternals002Where No eXternal Has Gone Before!

Writer: Fabian Nicieza
Penciler: Tony Daniel
Inkers: Conrad, Milgrom, Christian
Letterer: Chris Eliopoulos
Colorist: Marie Javins
Separations: Digital Chameleon
Cover: Tony Daniel
Editor: Bob Harras
Published by: Marvel Comics
Cover Date: April 1995
Cover Price: $1.95

Picking up immediately on the heels of the previous issue, our point of view is back with Gambit and his group, as they suddenly find themselves farther from home than they ever could have imagined being…and facing what they come to learn is the Shi’Ar Imperial Guard. The encounter is not encouraging, and Gambit has the group retreat. Rictor–who tagged along in their cross-galaxy space-hop–goes with the Imperial Guard. While he meets with a certain brutality interacting with the Guard, Gambit and co. meet a local who brings them up to speed on the situation they’ve found themselves in on this alien world. Rictor soon leads the Guard back to the X-Ternals, and the fight again does not go well, but this time the group is rescued by another group–calling themselves the Starjammers…who explain the danger facing all existence.

The art in this issue seems somehow "off" on this read-through…I’m sure it’s not all that different from the first issue, but as has plagued many of the #2s, there’s something to not being the opening chapter, nor penultimate or final chapter that leaves me a bit dissatisfied with the issue and more negatively critical of stuff that wouldn’t otherwise bother me. On the whole, the art works, the characters are familiar and mostly distinct…though just paging through the issue there’s a strange sort of blend to the visuals that–at least just for this issue–seems "off" to me.

The story itself is good, though a bit fast-paced and feeling quite a bit the opposite of "decompressed." This issue’s events could easily (by contemporary standards) be stretched to at least 2-3 issues–as we meet the Imperial Guard, see a fight and retreat, meet another new character and get exposition, see Rictor interrogated, another fight, meet another group, get further exposition, and finally a declaration to end the issue. That a lot is packed into the issue is good, and feels like a lot is going on, keeping things moving forward and giving a bit of that sense of hecticness the characters must be feeling, trying to find their bearings in this screwy new setting they’re thrust into.

With the Age of Apocalypse story exploring a number of different facets of the X-Universe, this series gets to do the "cosmic" side of things. It’s not entirely to my liking, nor is it necessarily a disliking. Though I’ve read some of the stuff with "X-Men in Space" I’m not really used to THESE X-characters "in space" so that throws me off a bit.

All in all, the issue’s rather average; neither landing as something crummy and distasteful nor anything of great significance or notice. It simply is what it is. We have plenty of action and story advancement and are moved into the heart of things away from the simple "premise" of this mini as spun out from X-Men: Alpha.

And like many other issues in the Age of Apocalypse stuff, I find this current re-reading to be almost new as it’s been so long since the last time I read through the entire story that I’ve forgotten details even if I’ve retained broad strokes.

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