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X-O Manowar #35 [Review]

xomanowar035Dead Hand Part 2: Extinction Event

Writer: Robert Venditti
Penciler: Diego Bernard
Inkers: Ryan Winn w/Faucher & Pennington
Colorists: Brian Reber w/Ulises Arreola
Letterer: Dave Sharpe
Cover Artists: Lewis Larosa, Jorge Molina, Rafa Sandoval, Juan Jose Ryp
Associate Editor: Tom Brennan
Editor: Warren Simons
Published by: Valiant
Cover Date: April 2015
Cover Price: $3.99

Including the #0 issue a few months back, this marks 36 issues of this title so far. Three years that Valiant’s been "back" in the monthly comics game. 36 monthly issues of a single ongoing title, period. 36 monthly issues with a single writer. And I’ve been reading since the beginning; and even looking back to the 1990s, the original X-O Manowar title was in its early to mid #20s when I became aware of it, and probably wasn’t much past its own 3-year mark when it dipped back off my radar for the most part. Which is all to say: this has to be one of the best "runs" I’ve experienced in a long time.

That said…this is the second issue of presumably a 4-part story. Unlike last year’s Armor Hunters crossover event, this story seems contained to this title. That it continues to draw from that event organically, furthering and developing stuff introduced is a great reward as a longtime reader. While this is not a multi title crossover event…the fact that it deals with stuff FROM one (for me) gives an interesting suggestion: if the initial introduction of the Armor Hunters warranted a huge event, and this Dead Hand thing is those guys’ failsafe and possibly a WORSE threat…SCALE has already been established such that stuff is still quite epic, even contained within this one title.

We open the issue on Earth, several years from now as a couple scientists contemplate an apparent supernova and decide they’d be toast by now if it was actually Alpha Centauri. We then shift TO the Alpha Centauri system where Aric races to contact the high priest on Loam, to get as many Vine evacuated as possible before their planet is destroyed. The Dead Hand protocol has triggered an extinction-level event to wipe out all life on the planet. Though Aric gets through and a handful of Vine escape…the planetary loss is horrific and leaves Aric angry as can be, even as we see how he HAS changed in his ways and dealings with others.

Story-wise, I found myself slightly distracted reading this as I marveled at the fact that I felt bad for the Vine people as well as contemplating Aric’s compassion for them…that they’re not merely some generic race of "spider-aliens" to be loathed AS a race.

The story itself is engaging and–other than the above thoughts–kept me racing through, wondering what would happen, how many would be saved, and seeing a lot of potential for "follow-up" to this issue’s events…particularly if this series lasts a lot longer yet.

The art did what I often prefer: looked good and did not distract. I liked it–I had a good sense of what was going on, and where my mind skipped ahead, forging a very clear expectation, the art quite lived up to it where it could have just as easy been a huge letdown.

"Obviously," as part 2 of a multi-part arc, and in this day ‘n age of comics not being the readiest-available form of entertainment for the casual reader…this won’t be an ideal jumping-on point. But if you’re already following the title, read the previous issue, and whatnot…this is well worth getting. Alternatively, if you’ve read Armor Hunters (the core mini and/or tie-ins and/or the full-event deluxe hardcover due out in a few weeks [as of this writing]…this arc is certainly a worthwhile follow-up to that event. And if you like "cosmic," this arc certainly fits that, and is certainly on-par with anything I know of recent Marvel cosmic stuff…but far more self-contained so far.

Matching to the previous issue (#34), and the above qualifiers…highly recommended!

X-O Manowar #34 [Review]

xomanowar0034Dead Hand part 1: To the Last

Writer: Robert Venditti
Penciler: Diego Bernard
Inker: Ryan Winn
Colorist: Brian Reber
Letterer: Dave Sharpe
Cover Artists: Lewis Larosa, Jorge Molina, Das Pastoras, Butch Guice
Associate Editor: Tom Brennan
Editor: Warren Simons
Published by: Valiant Comics
Cover Date: March 2015
Cover Price: $3.99

This issue is fairly distinct as the first “overlay” cover I’m aware of from this incarnation of Valiant. In addition to the “regular” cover, we have another piece covering half the front and all of the back of the issue, providing the same house-ad in color on the back (but nothing on the interior) and half the image of the front (in black-and-white with nothing on the interior side). The overlay includes the arc designation Dead Hand and story chapter (1), while the main/actual cover itself underneath is entirely in color with no arc designation or anything to indicate a new or specific arc.

Compared to prior issues where the “A” cover was outright MISSING half the image as a “variant”/”interlocking” sequence of covers for a single issues, I’ll gladly take this. I don’t really “get” the need for the overlay–the arc title doesn’t cover much and fits the title logo and simply looks like a comic cover. I’ll also accept this as an alternative to having a “black and white variant cover” and a “color variant cover” or some “virgin art” variant cover. Seeing this process done infuriates me all the more on the matter of variant covers.

xomanowar0034_showing_overlay

That said, the cover isn’t bad but doesn’t really stand out to me other than the presence of the overlay.

I like the story quite well, and caught myself contemplating that I’m pretty sure Venditti has been on this book for 35-some issues now (including the #0 issue) which in this day and age is a significant run despite barely being 3 years. While I’ve had previous issues that I didn’t totally “follow” consciously, this one felt nicely rooted in a general continuity–I’ve read since #1; I read the Planet Death arc a couple years ago I read last year’s Armor Hunters stuff; and so this flows nicely out of everything that’s developed so far. I enjoyed seeing Aric return to Loam (and that I recognized the planet’s name) and felt like the Vine (aka “spider aliens”) could be sympathetic characters if only generically. I also quite liked Aric’s sense of responsibility toward ’em.

The art for the issue is solid, and while nothing stood out to me as singularly spectacular or such, it’s really good and fits the story quite well. The design of this issue’s Armor Hunters (with their armors) have a cool look to them and made me think of an “X-O Manowar Corps” in a sense.

This is clearly the opening chapter of an arc, as it basically “just” introduces stuff for the main part of the whole: we see Aric with his people as he prepares to leave; we’re introduced to what I believe are previously-unknown Armor Hunters; we’re introduced to Dead Hand; we see Loam and its reception for Aric; and we’re left on the cusp of a significant event for Loam and Aric as the issue ends. Though a reader would certainly enjoy this most as an in-context story, there’s just enough introductory stuff that I’d say this would be a good jumping-in point for someone to give the book a shot. Unfortunately, this IS “just” an opening chapter of a larger arc so that lends its own aspect to the book in general: there’s NOT a “full story” just in this single issue, which does promote the advantage of waiting for a collected volume to get an entire story in one book.

Whatever complaints I’ve had on variant covers, or my general complaint toward the $3.99 price point, this is a solid issue, and fresh off from reading it, it’s a nice validation of my enjoyment of the series as a whole. As the premiere and presently longest-running Valiant title, if you aren’t checking it out issue by issue, it’s at least well worth checking out in collected edition format. Significant as the Armor Hunters saga was, Dead Hand looks to be extremely significant for Aric and his supporting cast of characters minus additional issues outside of X-O Manowar itself to follow. Very much recommended!

Armor Hunters #1 [Review]

armorhunters001regArmor Hunters / Part I: Quarry

Writer: Robert Venditti
Artist: Doug Braithwaite
Colorist: Laura Martin
Letterer: Dave Sharpe
Cover Artists: Jorge Molina, Clayton Crain, Trevor Hairsine, Doug Braithwaite
Assistant Editor: Josh Johns
Editor: Warren Simons
Published by: Valiant
Cover Price: $3.99 ($5.99 Chromium Cover)

It’s definitely safe to say that this is an issue I’ve been looking forward to specifically for quite a few weeks now. Valiant‘s done a great job with “pushing” their titles, and as someone who’s already “all-in” for present, an event like this is well-suited for me. Though I believe the “main” story will be contained to this 4-issue mini-series, there are some tie-ins with X-O Manowar and Unity, as well as several tie-in mini-series. As the opening/first chapter in the event itself, this issue stands alone fairly well while sitting in the midst of established continuity.

This issue opens with an attack on a Russian facility where suits of armor are being developed in as-close-as-possible approximation to Aric’s X-O armor. The aliens attack the base, killing those within, having located the place due to the armors. While no sentience is detected, the armors are destroyed, and the aliens left baffled as to why humans would seek to duplicate such dangerous things. After this attack, Aric finds his people’s new homeland invaded by US forces–though said forces claim to be there to protect them, not to invade. Aric is brought up to speed from the US forces’ side, and seeks further counsel from Malgam (the alien he fought in the Armor Hunters Prelude in X-O Manowar #s 23-24). The alien “hunters” then unleash an attack that leaves little doubt as to their power, and the devastation possible on Earth if the X-O armor is not turned over to them.

As said, this issue sits in the midst of estabished continuity–particularly in references to goings-on in the X-O Manowar title. While readers of that title will have a fuller appreciation of Aric’s attitude and and what led to the present status quo, reading this issue by itself one is simply presented WITh the present status quo. Said status quo can be accepted at face value, but those interested in more can seek out the earlier stories to get the details.

By and large, this issue reads like an issue of X-O Manowar (which makes sense, given Venditti is the writer on both). The aliens are presented as the antagonists, yet don’t come off entirely as ‘villains’–moreso they come off as a “Federation” with no “Prime Directive” and no qualms about razing planets to make sure the apparently sentient armors are eradicated. The characterization seems consistent with the X-O Manowar title, and I have no issues with the story so far as “merely” the opening chapter.

Visually, I don’t have much to say except that I really enjoyed the issue, and nothing to the art really put me off or distracted me from the story. I know Braithwaite‘s art from Unity at the least, which adds to the consistent familiarity of the issue’s look/feel. I like the aliens’ design–they look suitably alien, while also being distinct individuals.

While this issue in and of itself doesn’t seem to justify the huge crossover, its ending does show how the crossover works quite organically as the impact of the issue is not limited to a single facility or base and truly will affect the entire planet.

Though one could presumably “jump in blind” with this issue and reasonably follow stuff, the full enjoyment (at least for me) of the issue comes from its growth out of continuity.

As there are a couple covers/editions, I recommend sticking with the standard cover…I was not suitably impressed at the “enhanced” “chromium” cover, finding it did not have the same boldness of the classic ’90s Valiant Chromium covers.

If you’re reading X-O Manowar, this definitely works as an extension of the title. It’s also worth picking up if you’re planning to follow any of the tie-in minis to get what I imagine will be the larger/broader context. And if you’re just looking for a mini-series to “dabble” in Valiant, this is also worthwhile on the whole.

X-Men #16 [Review]

Full review posted to cxPulp.com.

Rating: 3.5/5

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