• December 2019
    S M T W T F S
    « Nov    
    1234567
    891011121314
    15161718192021
    22232425262728
    293031  
  • On Facebook

  • Archives

  • Categories

  • Comic Blog Elite

    Comic Blogs - BlogCatalog Blog Directory

Booster Gold #13 [Review]

Quick Rating: Not Bad
Story Title: Stars in Your Eyes, Part I

Booster & Michelle vs. Starro-Rip in a battle with huge consequences.

boostergold013Written by: Rick Remender
Pencils: Pat Olliffe
Inks: Jerry Ordway
Colors by: Hi-Fi
Letters by: Sal Cipriano
Asst. Editor: Harvey Richards
Editor: Michael Siglain
Cover by: Chris Batista & Mick Gray
Publisher: DC Comics

We open this issue with an image of Superman being punched to the ground, as Booster and his sister move in to save a life Superman (would have been) unable to save. Booster explains why they can’t just save everybody, and the two return to Rip’s lab, only to find Hunter with a starfish…er…Starro Spore hugging his face. The possessed Rip heads into the timestream, and it quickly becomes apparent that Starro has taken over Everything. Booster and Michelle head into the timestream themselves, set on preventing Starro’s takeover. The two find out how the Starro Spore came into contact with Rip, as well as just what it means to face a world that Starro has conquered…and Starro reveals something rather personal to Booster.

This feels like a pretty "standard" sort of issue for this title. The story fits the characters: we have an opening that showcases Booster & Michelle in action doing their time-travel set-things-right-one-life-at-a-time thing. We’re then introduced to the beginning of the primary story, and thrown into the action. This is what Booster’s supposed to be doing, at least as the premise of this title as set up over a year ago, so no problems there. On the whole, this feels like an issue of Booster Gold, the Greatest Hero You’ve Never Heard Of.

The art’s good, as well–no real complaint there. It’s not quite a match for Jurgens‘ art…but it’s darned close, and having had a few weeks since reading my last issue and not thinking about it going in, the difference was not particularly noticeable–which I feel is a good thing. Visually, this book certainly holds its own in terms of definite quality. I also have to give it credit for consistency, as I did not once think to myself anything or anyone looked funny or out of the ordinary.

On the whole, though, this feels like a so-so issue. It’s good, don’t get me wrong–but it’s not quite up to what I’ve come to expect of this title. There weren’t any scenes that made me smile, or wax nostalgic, or any of those things that have made so many of the other issues such great reads. Though I’m familiar with the existence of Starro, the character is not a character I’m all that familiar with in particular. Nor am I at all interested in the character. Having such a character as the villain of the piece lessens my emotional investment in the story–as does knowing that this is only a two or three part story, and then I believe Jurgens returns to do both story and art…which leaves me very confident not much of consequence will happen in this story (except perhaps Booster figuring out what was revealed to the readers at the close of Johns‘ tenure on the book).

I certainly will not recommend against this issue…but it’s not an example of what’s made me so enjoy the previous issues thus far.

Ratings:

Story: 2.5/5
Art: 3.5/5
Overall: 3/5

What If..? Age of Apocalypse #1 [Review]

classicreviewlogowhite

Quick Rating: Above Average
Story Title: What If…Legion had Killed Xavier and Magneto?

Summary: Here we’re shown what might have happened had neither Xavier nor Magneto lived to oppose the rise of an age in which the evil mutant Apocalypse rose to rule the world…

whatifageofapocalypse001 Writer: Rick Remender
Artist: Dave Wilkins
Colorist: Anthony Washington
Letterer: Nate Piekos
Production: Brad Johansen
Asst. Editor: Nathan Cosby
Editor: Mark Paniccia
Editor-In-Chief: Joe Quesada
Cover Art: Marko Djurdievic
Publisher: Marvel Comics

This holds a lot of potential–the original Age of Apocalypse remains one of my absolute favorite X-sagas, period. And seeing that world played with could be quite cool, taking the concept and pushing in another direction while remaining in the spirit of the original.

Unfortunately, while ripe with potential, this issue lacks the space to truly execute a high-level story re-doing that saga in the space of a single regular-sized comic.

We open with the Watcher informing us that in this reality that we are shown, both Xavier AND Magneto were killed by Legion (the original story saw only Xavier killed, with Magneto’s X-men opposing Apocalypse). The absence of both characters ushers in a different age of Apocalypse; we get a re-imagining of re-imagined characters. When the story kicks off, we see a band of mutants AND other heroes (Captain America, Thing, the "current" Dr. Strange, and so on) mount a final attack to preserve their haven–though one of them has ambition to go beyond merely surviving and seeks to change the whole of reality, despite warnings against messing with such business.

The story’s heart is in the right place, showing this alternate version of an alternate universe. It’s jam-packed with a lot of characters that, for lack of space to truly flesh them out, seem rather contrived and present for the "coolness factor" of showing them; there’s no room to really flesh them out and show where they came from, what brought them to this point.

The art seems rather sketchy, and at points characters seem to be out-of-proportion…This is no standard, clean-lined interpretation of the characters. While this would normally be a complaint with me, something about the context makes it work. The story takes place in a mucked-up world with little to BE bright, sun-shiny/happy about, and the characters can’t afford to be clean-cut "super-heroes" or such, and the visual style lends a certain edge that just works for the tone, allowing a bit of abstractness to get things across.

As with the Onslaught Reborn issue, the quantity of ads managed to annoy me and take me out of the story, and makes me wish all the more that I’d simply waited for the inevitable TPB of all this year’s What If..? issues to read without ads.

Given that this particular story delves back to the core of the Age of Apocalypse, it seems almost out-of-place amidst the others in this batch, taking on stories from the last 3 or so years. In and of itself, it’s an enjoyable enough read, though it feels like a pilot missing a series: I think something like this would have made for an interesting mini-series, giving more detail to the changes brought into the concept and setting things up; all the moreso for the "twist" ending.

You could certainly do better than this issue…but there’s a lot you could find that’s worse. If you’ve followed most of the stories this batch of What Ifs spring from, you might enjoy a collected version more than the singles.

Ratings:

Story: 3/5
Art: 3.5/5
Overall: 3/5

Booster Gold #14 [Review]

Posted to comixtreme.com.

%d bloggers like this: