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The ’90s Revisited: Green Arrow #101

90s_revisited

green_arrow_0101Run of the Arrow

Writer: Chuck Dixon
Penciller: Rodolfo Damaggio
Inker: Robert Campanella
Colorist: Lee Loughridge
Letterer: John Costanza
Editor: Darren Vincenzo
Published by: DC Comics
Cover Date: October, 1995
Cover Price: $2.25

I’ve wanted to read this for years…maybe 20-21 (it came out some 21 years ago). I’d known THAT Green Arrow had died; that Superman was there, that it was a plane explosion; that his son took over, etc. But until this reading, I’d never actually read the actual issue. Not too long ago, battling insomnia, I bought/read (for the first time) #100 to "finally read the issue where Ollie died." Imagine for a moment my surprise that it DID NOT HAPPEN IN THAT ISSUE…yet had you asked me any time up until then, I would have simply told you, from "knowledge," that Ollie died in #100 and his son took over in #101.

But that leads us to the story of the issue: We open off the cliffhanger from #100 with Ollie pushing buttons on the device he’s trapped in. Remove his hand/arm, and it detonates, and lots of people die. Superman’s solution would be to amputate–save Ollie’s life. But Ollie’s having none of that, and so (knowing Superman would survive because hey, invulnerable!) Ollie detonates the device. Superman finds no remains…and the rest of the issue ties up loose ends from #100 and the story leading into that, apparently…while setting up Ollie’s son Connor to take over.

Really, there’s a lot going on in this issue (and the explosion is a 2-page spread as pages 2 & 3!) so the bulk of the issue is the aftermath (#100 was already a larger anniversary issue…not sure why it didn’t just get the extra pages to have the explosion happen there and repercussions pick up from the "cliffhanger" that would’ve been). I’ve not read a lot of stuff with Connor, but I knew of the character; I even connected a supporting character with an antagonist in the earliest issues of the Mike Grell run that kicked off this title. I didn’t care much for most of this development (so most of the issue), and felt that Ollie really got a crummy send-off…though I have to admit I appreciated the fact that that itself was touched on within the issue.

Visually, I’m not familiar with the Penciller/Inker team, and the art looks it: I recognize characters, obviously, and there isn’t really much of anything WRONG with any of them…but the visual style just doesn’t do anything in particular for me except have the appearance of "mid-’90s DC."

While I typically enjoy Dixon‘s work–especially on the Bat-titles in the ’90s–I did not here; and from this issue alone would only peg it AS a Dixon-written issue because of the name on the cover. Granted, this is an isolated issue read weeks after the previous issue was itself read in isolation, and I haven’t even read the first 4 chapters of the specific story this comes out of. But given that…outside of you either reading the entire story, or (like me) specifically wanting to read for yourself the actual issue where Ollie was killed off for a few years…there’s nothing of particular value to this issue. Alternatively, it might be worthwhile if you settle in to read the run with Connor as Green Arrow. But all in all, this was a disappointing read for me…I’m glad to have read it (past tense) now, but this feels more like an arbitrary thing than the culmination of an event or any truly "heroic" end.

That said…it’s worth 25 cents.

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Zero Hour Revisited – Outsiders #11

90srevisited_zerohour

outsiders_0011Final Blood II

Writer: Mike W. Barr
Penciller: Paul Pelletier
Inker: Robert Campanella
Colorist: Stuart Chalfetz
Letterer: Kevin Cunningham
Asst. Editor: Eddie Berganza
Editor: Kevin Dooley
Published by: DC Comics
Cover Date: September 1994
Cover Price: $1.95

This incarnation of the Outsiders is one I’ve long been aware of, but really never read. It came to my attention back in the day thanks to the use of the Eradicator character–moving from the Superman books, I was at least "interested" in the title, though it was not one I ever got around to acquiring during its actual publication. If this isn’t my first issue reading, it’s at least the first I can consciously recall reading…and though I know OF several of the characters, recognize them at least in name if not by appearances elsewhere over the years…I just felt lost.

This issue basically sees the outsiders fighting vampires (or werewolves? But I think they’re supposed to be vampires), and arguing amongst themselves as the fighting and such happens. Even when the team would seem to have emerged victorious, there are breaks between characters, and outcomes from recent events I have not read that play into their relationships and the team dynamic, leaving the team quite splintered. Most disappointingly, the only actual tie that I noticed to Zero Hour (on the single "casual"/"reading for the experience as with every other issue of this project" read-through) is that two characters who appear in this issue also appear in Zero Hour.

That this issue carries that Zero Hour banner is very disappointing as such, and I’m not at all thrilled at the virtual "deception," as I did not enjoy the characters, the story, nor get anything "new" for Zero Hour. There was a throw-away line by Katana in Zero Hour #4 that I suppose references what happened here, but it was just that–trivial and throw-away.

I suppose the art works for the title, but I was so thoroughly out of the loop reading the issue that I hardly noticed it. When I hardly have a clue who’s who or what’s going on, I don’t much care how anyone looks. They could all be alternate timeline doppelgangers of one another for all I know.

All that said…while I appreciate that this issue probably made some sense in context of reading the earlier issues leading to this…I’m highly disappointed to have taken the time to read it as a Zero Hour tie-in when it doesn’t do a thing for the Event story.

Definitely an issue to pass on if reading stuff to get the "full" Zero Hour experience, I’d say!

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