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TMNT: Turtles in Time #4 [Review]

tmntturtlesintime004Writer: Paul Allor
Artist: Dan Duncan
Colorist: Ronda Pattison
Letterer: Shawn Lee
Editor: Bobby Curnow
Cover: David Petersen
Published by: IDW
Cover Price: $3.99

I didn’t pay attention to the issue’s credits when I started reading, but there was something familiar to the visuals. As it should be–with art by IDW‘s first regular TMNT artist, Dan Duncan. While Duncan‘s art grew on me after a bit, it did seem a bit clunky here, not being as used to it. Still, it worked quite well for the issue.

I feel like I hardly remember details from previous issues (just the general sense of the story, having read them in month-apart segments), but just knowing the turtles have been time-hopping was enough for me for this issue’s story. We find the turtles some years in the future, in what used to be Manhattan. The brothers are surprised at the lack of alarm to their appearance walking in open daylight…until they learn the entire island is hostile territory for mutant turtles of the ninja variety. Escaping to the sewers they find a potentially paradox-inducing ally, as well as a new fight in this time…but this one is of their choosing, rather than allowing Renet to simply send them home. And by the end of the story, one of the turtles is left wondering about the present in light of the future they’d just witnessed.

Even without the 2014 Annual or the previous 3 issues of this series, I quite enjoyed this issue. There’s a definite history not only of time travel in general with the turtles, but with future versions of the turtles themselves. Fondly recalling the various “future turtles” stories in the old TMNT Adventures series from Archie, I was drawn in all the more and looking at details here than I might have otherwise been. One panel alone suggests that the world’s been divided up between the Foot, Krang, and Baxter Stockman (apparently recognized as a Fly).

The only real drawback to this series–and this might just be the immediacy of this issue–is that off the top of my head, I can’t think of anything all that poignant from the previous issues to carry back into the main continuity, while this issue has some key stuff that would be great to see carried over. In a way, I’d even say this issue could (in tandem with the Annual) be read by itself, just knowing that the turtles had bounced around through several time periods before landing here.

As this is definitely a side story, I’m glad it didn’t interrupt the “flow” of the main series. But given this is the concluding issue of a 4-part mini series, unless you’re following this one specifically or single issues in general, I’d say you’re about as well off waiting for the collected volume as trying to track down the previous issues. At the same time, if you read the 2014 Annual, you should be able to dive into this issue without much problem, even without the first 3.

All told, I enjoyed the issue, and to me, that’s the main thing.

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The Weekly Haul – Week of September 17th, 2014

Another monstrous week price-wise…outside of Batman Eternal and the $1 reprint/special edition of Gotham Central #1 (perfectly timed for Monday’s premiere of Gotham) (and the freebie Banned Books Week guide), everything was that price point I so despise…but at least they were the spiffy 3-D covers that sucked me in again this year!

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And of course, perhaps conspicuously so, one might notice the absence again of anything from Marvel. Such a shame, especially considering how much I enjoyed the X-Men in the ’90s and certain parts of other stuff in the last 10-12 years.

weekly_haul_september_17th_2014b

Definitely a good-looking crop of the DC 3-D books for Futures End this week. Might be the classic-looking yellow-and-red logo against the blue field, but I think that Supergirl cover is my favorite this week.  I wasn’t going to pick up Batman/Superman…but figured it’s a one-shot, already spending a lot for the week, it’s Batman, and Superman…so I might as well add it to the pile.

So here’s to a lot of interesting reading and the third of four weeks of getting fairly deeply re-acquainted with a bunch of DC output.

The Weekly Haul – Week of August 27th, 2014

A fairly small week. I think I’ve dropped Batman Eternal, passing on it this week. (or at least, maybe I’ll be done with the weekly buying and catch up every few weeks or so).

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Given Valiant has about 9 titles, two in one week is a nice balance: Rai by itself, and X-O Manowar as the week’s Armor Hunters tie-in.

New issue of TMNT: Turtles in Time, and newest Letter 44 address the rest, with Superman as the lone DC/Marvel representative.

All in all a good week’s worth of comics. Best of all, kept things in the $20 range…

The Weekly Haul – Week of July 23rd, 2014

As new comics go, this week is definitely one of the biggest in quite awhile, with a pretty significant haul just FOR the new-this-week comics!

batman_day_free_stuff

This was ‘Batman Day’, so there’s a free special edition of Detective Comics #27, reprinting the original first appearance of Batman, as well as a couple other features/reimaginings/retellings of the story, it looks like. The Vertigo Preview is the way I prefer my “previews”–a separate comic-sized thing, rather than several pages of “padding” in regular issues. The Portfolio of upcoming action figures and statues is interesting…and if I had the space/finances I’d definitely be interested in several of the statues!

masks_of_the_bat

While I was content to go simply with the Adam West mask, the store owner told me to go ahead and take one of each, so…got all four of the masks offered. Dark Knight, Original, New 52, and Adam West.

doctor_who_premieres

Two new Doctor Who series have begun, one focused on the Tenth Doctor, one on the Eleventh. I haven’t been particularly enamored with other Doctor Who comics, but was certainly interested enough to give these both at least a try for the first issue. And continuing my collection of the new Valiant chromium covers…

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Two new Valiant issues including the regular edition of Armor Hunters: Bloodshot. And though the Gold Key line from Dynamite is not Valiant, they’re in the same vein and I’m filing them in my Current Valiant box.

tmnt_stuff

Latest Letter 44 and two new TMNT issues this week…

dc_stuff

And the latest of both of DC‘s current weeklies and the new issue of Superman. While I still loathe the Superman title moving to $3.99, I’m tentatively (case-by-case/issue-by-issue) onboard for the current arc with Johns on the writing.

TMNT: Turtles in Time #1 [Review]

tmntturtlesintime001Turtles in Time (part 1)

Writer: Paul Allor
Artist: Ross Campbell
Colorist: Bill Crabtree
Letterer: Shawn Lee
Editor: Bobby Curnow
Published by: IDW
Cover Price: $3.99

Two TMNT comics in one week? I’m not a fan of the $3.99 being doubled-up in the single week, but it IS TMNT, and this is a fun issue, so I’m not about to complain about “more TMNT” than less!

We pick up with the turtles randomly running from dinosaurs and utroms–either on prehistoric Earth or a planet much like it. The group is quickly split, with Raph captured by utroms, and the others chased off by the dinosaurs. As Raph recruits a baby Triceratops (he’s named her “Pepperoni”), the others mount a rescue operation that doesn’t go too badly…until the utrom military arrives. The turtles get some clue as to what’s going on when Renet shows up, but she’s not as helpful as she could be. Finally, the utroms’ military leader sees potential in what’s to be found on this world.

Visually, the Peterson cover is awesome…even if it is a bit misleading. It was rather jarring to go from that beautiful cover to the interior, which is a much different style. That gave me a bit of pause, and it took several pages to “adjust” but once I did, I quite liked the interior art as well. Though This is presumably set within current IDWTMNT-verse continuity, their was something to the look that struck me as being almost more like the current animated series than the ongoing IDW book.

There’s a blurb on the inside of the cover explaining that this series takes place after the 2014 Annual, but that Annual is not yet out. Perhaps that’d be a bigger deal to me on other stuff, but for the TMNT, it doesn’t bother me too much. The “spin” of it being a “time malfunction” is just cutesy enough to be amusing, and could loosely be seen as a bit of “augmented reality” or whatever buzzword folks want to use for trying to immerse a reader in stuff related to the issue.

Story-wise, this actually ALMOST functions as a sort of one-shot. We’re as readers already thrown off a bit by being tossed into the middle of a situation-in-progress, and we end on a similar note in such a way that it sort of brings things full circle, even though the story whole is continuing into the next issue.

I like the characterization, particularly Mikey and Raph in this issue. I “heard” the voice of the current animated series’ Mikey in this, and chuckled at an amusing bit where an utrom unknowingly repeats something Mikey did, allowing readers to make an assumption as to what happened off-panel.

I don’t recall seeing any solicitation info or any blurbs in the back of any TMNT issues I’ve read mentioning this series, so its appearance this week was a pleasant surprise and definite “treat.” While it seems this story will spin out of the upcoming TMNT 2014 Annual, there’s certainly enough in-story context to bring one up to speed on what matters to the current story. Really, other than involving utroms and a mention of Krang this seems to sit alone quite well, not contradicting anything in continuity but not drawing from any specific moment in the ongoing series…so it’s well worth jumping in on this mini-series at least, even if you’re not following the ongoing in particular. And if you do follow the ongoing, this is a fun side-adventure that’s an enjoyable read…whether or not it plays much into the ongoing book.

Highly recommended!

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